Split Master
Split Master is a very simple arcade game I made. You shoot squares and they split up… until they don’t anymore. You can get power-ups, earn achievements and unlock new ship skins. This game unfortunately never reached it’s full potential because I decided to leave it as is after
publishing.
https://www.kongregate.com/games/reinier303/splitmaster
https://github.com/reinier303/SplitMaster.git
Gallery below project information
Project Information
Status:
Finished
People:
- Reinier Maartense | Developer , Artist & Designer
- Dylan Anders | Music | https://soundcloud.com/dylan-anders-433730319
Duration:
3-4 Months, about 8 hours per week.
Things I learned:
- External API integration
- Post-release support, reacting to feedback and implementing some of it.
- Not to go too wild with particle effects.
Things I am proud of:
- I did everything besides the music by myself.
- First game I published on Kongregate.

An in game picture with a power-up active
Ship selection
Main menu

Achievements page, while hovering an achievement

The exploding bullet power-up which makes you clear quicker but also adds risk.

A final score screen, with an achievement unlock message underneath.